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// generate algorithm example
#include <iostream> // std::cout
#include <algorithm> // std::generate
#include <vector> // std::vector
#include <ctime> // std::time
#include <cstdlib> // std::rand, std::srand
// function generator:
int RandomNumber () { return (std::rand()%100); }
// class generator:
struct c_unique {
int current;
c_unique() {current=0;}
int operator()() {return ++current;}
} UniqueNumber;
int main () {
std::srand ( unsigned ( std::time(0) ) );
std::vector<int> myvector (8);
std::generate (myvector.begin(), myvector.end(), RandomNumber);
std::cout << "myvector contains:";
for (std::vector<int>::iterator it=myvector.begin(); it!=myvector.end(); ++it)
std::cout << ' ' << *it;
std::cout << '\n';
std::generate (myvector.begin(), myvector.end(), UniqueNumber);
std::cout << "myvector contains:";
for (std::vector<int>::iterator it=myvector.begin(); it!=myvector.end(); ++it)
std::cout << ' ' << *it;
std::cout << '\n';
return 0;
}
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